sexta-feira, 26 de janeiro de 2018
ZOMBICIDE HOUSE RULES
PHIL: Starts with a Magnum .44 or Shotgun, depending on difficulty (Blue Level)
YURI: Starts with a Pistol (Blue Level)
Survivors die when receiving the third Wound card.
If your survivor dies, you may draft another character.
* Starting equipment:
Urban Mace OR Pan
* The following cards are Pimpmobile weapons:
SPAS Automatic Shotgun
* The following cards form the Police Car Search Deck:
Plenty of Ammo (light)
Plenty of Ammo (heavy)
Dog Companion (German Shepard)
Each police car in the game can be searched only once.
* Special equipment:
Concrete Saw - only used with Angry Zombies
Gas Mask - only used with Toxic Zombies
Flamethrower - only used when there are two or more Abominations in game
When attacking with the car, if the number of "1s" is higher than hits, the car stops
working - it crashes, runs out of gas, the air intake is clogged with zombie sludge, etc.
You never hit a survivor if there are no zombies in a given zone.
If the car enters a zone with an abomination, it stops.
Regular: Can destroy barriers using one action.
Angry: Can destroy doors just by moving through it.
With less than 6 characters, use 1 + x/2 spawn points, where "x" is the number of
SUGGESTED MISSION ORDER (from easiest to most difficult)
00, 10, A1, 02, 03, 06, 04, 08, 01, 05, 09